What if change becomes a game?

90% of the failures in projects are due to the human factor, says José Gonzalez de Taemana. In spite of this, change management is often limited to communication and training actions, whereas it would be necessary to start from the lowest common denominator: the individual.

CMST (Change Management Simulation Training), is a serious game developed in collaboration with the INSEAD CALT (Advanced Learning Technology Centre). It helps each person to become aware of his/her level of resistance to change. Moreover, he/she will better understand others and their own resistances.

"The idea is to start with the employees who have a very high sociogram in the company, recognized and therefore credible, train them to drive the change themselves.

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